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e-ISSN:

2548-480X

   

Editor-in-Chief:

Ida Bagus Kerthyayana Manuaba, Ph.D 

N. Nurul Qomariyah, Ph.D

Bina Nusantara University International
Computer Science Program
Senayan, Jakarta - 10270, Indonesia

Editorial Board

Reviewers

2023 Journal Metrics

Google Scholar Citation Data:
___ Citations: 153 (i)
___ h-index: 7 (i)
___ i10-index: 5 (i)
 
SINTA Accreditation: 4
___ Subject Area: Science, Art (i)
___ Impact Factor: 1.69231 (i)

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Journal Aims

The Journal of Games, Game Art, and Gamification (JGGAG) is a double-blind peer-reviewed interdisciplinary journal that publishes original papers on all branches of academic areas and communities. Thematic areas include, but are not limited to:

Games
AI applications for serious games, Alternate reality games, Animation for serious games and virtual worlds, Artifacts and art with purpose, Augmented reality, Case studies in serious games and virtual worlds, Experimental serious games design, Game AI and artificial life, Game-based learning, edutainment and training, Nondigital games, Serious game methodologies

Game Art
Game design, Multimedia gaming, Serious game art, Serious game design, Virtual characters, Virtual environments

Gamification
Gamification of Learning, Education and Training, Marketing and Promotion related to gamification, Gamification in Health and Sports.

JGGAG publishes scholarly articles, such as original research articles and reviews, position papers, and other critical and creative responses.

The average time between submission and final decision is 60 days and the average time between acceptance and publication is 30 days.


Frequency: Published bi-annually in June and December.

Vol. 8 No. 2 (2023)

 

 

Published: 2023-12-19

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