e-ISSN:

2548-480X

     

Editor-in-Chief:

Dr. Ir. Raymond Bahana, S.T. M.Sc

Bina Nusantara University International
Computer Science Program
Senayan, Jakarta - 10270, Indonesia

2024 Journal Metrics

Google Scholar Citation Data:
___ Citations: 227 (i)
___ h-index: 9 (i)
___ i10-index: 9 (i)
 
SINTA Accreditation: 4
___ Subject Area: Science, Art (i)
___ Impact Factor: 2.4 (i)

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Journal Aims

The Journal of Games, Game Art, and Gamification (JGGAG) is a double-blind peer-reviewed interdisciplinary journal that publishes original papers on all branches of academic areas and communities. Thematic areas include, but are not limited to:

Games
AI applications for serious games, Alternate reality games, Animation for serious games and virtual worlds, Artifacts and art with purpose, Augmented reality, Case studies in serious games and virtual worlds, Experimental serious games design, Game AI and artificial life, Game-based learning, edutainment and training, Nondigital games, Serious game methodologies

Game Art
Game design, Multimedia gaming, Serious game art, Serious game design, Virtual characters, Virtual environments

Gamification
Gamification of Learning, Education and Training, Marketing and Promotion related to gamification, Gamification in Health and Sports.

JGGAG publishes scholarly articles, such as original research articles and reviews, position papers, and other critical and creative responses.

The average time between submission and final decision is 60 days and the average time between acceptance and publication is 30 days.


Frequency: Published bi-annually in June and December.

Website Maintenance

2025-04-23

Dear users,

We would to inform you that JGGAG (Journal of Games, Game Art, and Gamification) website will undergo scheduled maintenance from April 26th to 27th, 2025. During this maintenance, the website will be temporarily inaccessible. The website is expected to be accessible again on April 28th, 2025.

We sincerely apologize for the inconvenience and ask your understanding and patience during this period.

If you have urgent inquiries, please do not hesitate to contact our support team.

Thank you for your attention.

Warmest regards, 

Secretariat of JGGAG (Journal of Games, Game Art, and Gamification)

Vol. 10 No. 1 (2025)

Published: 2025-04-29

Abstract views: 16 , PDF downloads: 8

Gamification, Employee And Emotional Engagement

Leveraging Gamification to Boost Employee Emotional Engagement

Hyelda Ibrahim Kefas, Adacha Felix Kwala, Labaran Isiaku, Dokun Oluwajana, Fitzgerald Chidozie Ukaegbu, Livingston Ntiamoah Dapaa

8-19

Abstract views: 17 , PDF downloads: 13
Abstract views: 21 , PDF downloads: 5

Educational Tycoon Game and Cultural Heritage

Developing PAANTU BANG: Pasar Hantu Bangka

Almeera Amsana Rachmani, Razen Syahputra, Okki Darmawan, Hastina Prayuda Wardani, Goldy Amsana Rachmanio, Umar Faruq Vista

30-35

Abstract views: 10 , PDF downloads: 11
Abstract views: 30 , PDF downloads: 12
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