Interactive Narration in the Digital Age

Authors

  • Huang Minfen Xiamen University

DOI:

https://doi.org/10.21512/lc.v2i1.253

Keywords:

interaction, narration, digital art

Abstract

Interactive narration based on new media has become important research topic for post-narratology. It features non-linearity and can be classified as person-to-person, person-to-machine, and machine-to-machine. In order to fulfil the potential of interactive narration, we have to deal with the contradiction between narration and interaction properly, and lucubrate the motive of interactors and the narrative effects on them.

Dimensions

Plum Analytics

References

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Murray, J. H. 1997. Hamlet on the holodeck. New York, NY: The Free Press.

Ryan, Marie-Laure. 2001. Narrative as virtual reality: immersion and interactivity in literature and electronic media. Baltimore and London: The Johns Hopkins University Press.

Ryan, Marie-Laure. 2005. Peeling the onion: Layers of interactivity in digital narrative texts. Based on a talk presented at the Conference "Interactivity of Digital Texts," Münster, Germany, May 2005.

Sobral,.D., et al. 2003. Managing authoring in plot conduction. In Virtual Storytelling: Using virtual reality technologies for storytelling. Second International Conference, ICVS 2003, Proceedings. Edited by Olivier Balet, Gérard Subsol, and Patrice Torguet. Berlin: Springer.

Szilas, N. 2003. Authoring Highly Generative Interactive Drama. In Virtual Storytelling: Using Virtual Reality Technologies for Storytelling. Second International Conference. ICVS 2003, Proceedings. Edited by Olivier Balet, Gérard Subsol, and Patrice Torguet. Berlin: Springer.

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Published

2008-05-31
Abstract 670  .
PDF downloaded 532  .