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Vol. 2 No. 1 (2017): Special Issue: International Conference of Games, Game Art and Gamification (ICGGAG2016)
Published:
2017-07-31
Full Issue
Proceeding Cover
Articles
The Application of Gestalt and Design Principles on Visual Based Games for Children
Noor Udin
PDF
Abstract views: 382 ,
PDF downloads: 143
The Implementation of Gamification System in Asian Higher Education Teaching
Desman Hidayat
PDF
Abstract views: 517 ,
PDF downloads: 143
Design of Gradual Contemporary Wayang Visual Character Indonesia For Sticker Chatting And Game Applications
James Darmawan, Irwan Harnoko
PDF
Abstract views: 233 ,
PDF downloads: 143
Early Childhood Cognitive Development Through Games Educational Tool
Suprayitno Sutoyo
PDF
Abstract views: 338 ,
PDF downloads: 143
Designing Wayang Kulit Purwa with Gatotkaca as the Character in Game
Nunnun Bonafix
PDF
Abstract views: 275 ,
PDF downloads: 143
Designing Character for Bandung Tourism Campaign
Devi Kurniawati Homan, Aris Darisman
PDF
Abstract views: 229 ,
PDF downloads: 143
Building an Extensive Experience in Video Games and Movies, a Transmedia Storytelling
Octavianus Frans, Jonata Witabora
PDF
Abstract views: 380 ,
PDF downloads: 143
Identity and Gender Perspective of Gatotkaca through Transmedia Narrative in Character Design for Game
Ardiyan Ardiyan
PDF
Abstract views: 368 ,
PDF downloads: 143