Mengenal Aksara Bali: Balinese Script game education based on mobile application
Main Article Content
Abstract
Balinese Scriptwriting, as one of Balinese cultural richness, is going to extinct because of its decreasing use. Governor of Bali, I Wayan Koster, expressed concern about the increasingly diminishing interest of the community, especially among the younger generation using it. This research focused on the development of a Balinese Script game education based on a mobile application called Mengenal Aksara Bali. In this research area, Mengenal Aksara Bali offered a solution as an application that is not only for playing,but also provided features for learning Balinese Script glyphs (Aksara Wresastraand numbers). Mengenal Aksara Bali was implemented by using Construct2(a powerful game creator designed especially for 2D games). Through Black Box testing, its functions in the application wasrunning as expected
Plum Analytics
Article Details
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
The author(s) assign to JGGAG licence to use this document for personal use and in courses of instruction provided that the article is used in full and this copyright statement is reproduced. The authors also grant a non-exclusive licence to JGGAG to publish this document in full on the World Wide Web within the JGGAG website. Any other usage is prohibited without the express permission of the author(s).
References
M. Eversen and I. M. Suatjana, “N2908: Proposal for Encoding the Balinese Script in the UCS,”2005.[2]ANTARA News, “Satu Hari Berbahasa Bali[Indonesia News Agency -One Day to Speak Balinese,” 08-Dec-2009. [Online]. Available: http://bali.antaranews.com/berita/2756/satu-hari-berbahasa-bali. [Accessed: 25-May-2018].[3]R. Fox, “Rival Styles of Writing, Rival Styles of Practical Reasoning,” 2013.[4]I. M. A. Giri, “Pelestarian Bahasa, Aksara, dan Sastra Bali Melalui Pengoptimalan Tripusat Pendidikan[Preservation of Balinese Language, Literacy, and Literature Through Optimization of Educational Trip Centers],” Purwadita, vol. 1, no. 1, 2017.[5]Instagram, “I Wayan Koster -Balinese Governor,” 2018. [Online]. Available: https://www.instagram.com/kostergubernurbali/. [Accessed: 25-May-2019].[6]BaliPost, “Tandai Pembukaan Bulan Bahasa Bali, Koster Nyurat Lontar Bersama Seribu Pelajar dan Mahasiswa[Indonesia News Agency -Opening of the Balinese Month, Balinese GovernorKoster Write Balinese ScriptTogether with a Thousand Students],” 01-Feb-2019. [Online]. Available: http://www.balipost.com/news/2019/02/01/67812/Tandai-Pembukaan-Bulan-Bahasa-Bali,...html. [Accessed: 04-Aug-2019]
Bali Express, “Ratusan Kosa Kata Bahasa Bali Terancam Punah[Indonesia News Agency -Hundreds of Balinese Vocabulary Threatened by Extinction],” 07-Nov-2018. [Online]. Available: 2018. [Accessed: 25-May-2019].[8]Boombastis, “Inilah 6 Aksara Nusantara yang Kini Nasibnya Terancam Punah[These are the 6 Archipelago Script Which are Now Endangered].” [Online]. Available: https://www.boombastis.com/aksara-terancam-punah/69117. [Accessed: 25-May-2019].[9]G. Indrawan, N. N. H. Puspita, I. K. Paramarta, and Sariyasa, “LBtrans-bot: A Latin-to-Balinese script transliteration robotic system based on noto sans Balinese font,” Indonesian Journal of Electrical Engineering and Computer Science, vol. 12, no. 3, pp. 1247–1256, 2018.[10]G. Indrawan, “Noto Bali -Google Play,” 2018. [Online]. Available: https://play.google.com/store/apps/details?id=id.ac.undiksha.cs.notobali&hl=in. [Accessed: 20-Apr-2019].[11]I. B. A. I. Iswara, P. P. Santika, and I. N. S. W. Wijaya, “Rancang Bangun Papan Ketik Aksara Bali dengan Perbaikan Pasang Aksara Otomatis[Development of Balinese Script Keyboard with Automatic Literacy Repair],” Denpasar, 2017.[12]Siap Being, “Papan Ketik [PaTik] Aksara Bali -Google Play Store,” 2018. [Online]. Available: https://play.google.com/store/apps/details?id=org.praba.patik&hl=en. [Accessed: 28-Jun-2019].[13]V. Samuel Zirawaga and A. Idowu Olusanya Tinovimbanashe Maduku, “Gaming in Education: Using Games as a Support Tool to Teach History,” Journal of Education and Practice, vol. 8, no. 15, pp. 55–64, 2017.[14]J. F. Mazzo, “Gamifying Education for Millennials: It’s More Than Just a Video Game,” Journalism & Mass Communication Graduate Theses & Dissertations, 2015.[15]C. Ali, R. Thiodorus, and I. B. K. Manuaba, “Game Prototype for Daily English Practice,” vol. 01, no. 02, p. 41, 2016.[16]Google, “Android.” [Online]. Available: https://www.android.com/. [Accessed: 15-Apr-2019].[17]Scirra, “Make Your Own 2d Games with Construct 2,” 2018. [Online]. Available: https://www.scirra.com/construct2. [Accessed: 19-Apr-2019].[18]Y. Longe, “What is Visual Programming,” 2019. [Online]. Available: https://www.quora.com/What-is-visual-programming. [Accessed: 25-May-2019].[19]I. B. A. Sudewa, “The Balinese Alphabet,” 2003. [Online]. Available: http://www.babadbali.com/. [Accessed: 20-Jan-2018].[20]Google, “Leaderboards -Google Play Games Services.” [Online]. Available: https://developers.google.com/games/services/common/concepts/leaderboards. [Accessed: 25-May-2019].[21]Google, “Google Account.” [Online]. Available: https://myaccount.google.com/. [Accessed: 25-May-2019]