Analisis Akting dalam Animasi Karakter Amatir dengan Tolok Ukur Profesional

Authors

  • Johanes Baptista Permadi Bina Nusantara University

DOI:

https://doi.org/10.21512/humaniora.v4i2.3562

Keywords:

acting, animated character, facial expression

Abstract

Issue raised is the lacks of animation quality in facial expressions that often make the characters do not look quite alive. The method used to find a solution is recording human facial expressions as a reference in a state of silence, dialogue, movement, and interaction with the gadgets. Once the reference is obtained, the results of the study are implemented in a 3D model which is ready to be animated. The goal is to make animated facial expressions and lively as similar as possible to actual human facial expressions. After making the animation, the animation results are compared with the references recorded to infer the observation.

 

 

Dimensions

Plum Analytics

References

Gordon, A. (2013). Story and Animation Masterclass with Pixar Artists. Singapore.

Williams, R. (2002). The Animator's Survival Kit. Faber & Faber.

Wright, J. A. (2005). Animation Writing and Development: From Script Development to Pitch. Focal Press.

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Published

2013-10-31

Issue

Section

Articles
Abstract 274  .
PDF downloaded 519  .