Pengaruh Penerapan Coi Framework pada Pembelajaran Online Terhadap Peningkatan Pemahaman (Subkategori Cognitive Presence) Mahasiswa

Authors

  • Lydiawati Kosasih Asalla Bina Nusantara University
  • Naova Maria Bina Nusantara University
  • Rainer Hannesto Bina Nusantara University

DOI:

https://doi.org/10.21512/comtech.v5i1.2614

Keywords:

E-Learning, Community of Inquiry (CoI), learning materials

Abstract

This study aims to discuss some of considerations in education to achieve good quality in learning instruction. The indicator is student’s comprehension increasing through the use of technological advances such as electronic learning (E-Learning) on social media and using Community of Inquiry (CoI) model as a comparative study to improve the quality of E-Learning program. The data used in this study were obtained through survey to intended students and literature study. Final conclusion of this study is a proposal to teachers on an interactive learning and rich of knowledge that will improve the learner’s comprehension.

Dimensions

Plum Analytics

References

Anas, M., T., M., & Firdaus. (2008). Pemanfaatan teknologi Informasi dan Komunikasi (TIK) dalam Pembelajaran di Provinsi Sulawesi Tenggara. 1.

Anonim. (2011, 4 September). 10 Situs Jejaring Sosial Terpopuler. Diakses 1 Oktober 2012 dari http://metrotvnews.com/read/news/2011/09/04/63587/10-Situs-Jejaring-Sosial-Terpopuler

Basari, T. (2012, 22 Juli). Inilah 10 kota dengan Pengguna Facebook terbanyak. Diakses 1 Oktober 2012 http://www.bisnis.com/articles/inilah-10-kota-dengan-pengguna-facebook-terbanyak

Crook, C., Cummings, J., Fisher, T., Grabber, R., Colin, H., Lewin, C., et al. (2008). Web 2.0 technologies for learning: The current landscape – opportunities, challenges and tensions. Social Research, 30(May), 72.

Eller, L. S. (2012). Social Media as Avenue for Personal Learning for Educators: Personal Learning Networks Encourage Application of Knowledge and Skills. 78.

Fadi Hamad, L. S. (2009). Energy-aware Security in M-Commerce and the Internet of Things. Iete Technical Review .

Garrison, D. R., & Vaughan, N. D. (2008). Blended learning in Higher Education. San Fransisco: Wiley.

Heid, S., Fischer, T., & Kugemann, W. F. (2009). Good Practices for Learning 2.0: Promoting Innovation. Learning .

Idris, Y., & Wang, Q. (2009). Affordances of Facebook for learning. International Journal of Continuing Engineering Education and Life-Long Learning, 19(2/3), 247-255.

Kang, M., Lim, D. H., & Kim, M. (2004). Learning Designer(TM): A Theory-Based SCORM-Compliant Content Development Tool. Journal of Educational Multimedia and Hypermedia .

Palomba, C. A., & Banta, T. W. (1999). Assessment Essentials. USA: John Wiley & Sons.

Redecker, C., Ala-Mutka, K., & Punie, Y. (2010). Learning 2.0 - The Impact Social Media on Learning in Europe.

Syed, S. Q. (2008). Semantic Web and Web 2.0. Web Semantic Sciences Services and Agents on the World Wide Web .

Downloads

Published

2014-06-30

Issue

Section

Articles
Abstract 664  .
PDF downloaded 551  .