Pembangunan Game Pc Berbasis 3d Dengan Teknologi Xna Dan Wiimote

Authors

  • Michael Yoseph Ricky bina nusantara university
  • Tunjung Agung Wijaya bina nusantara university

DOI:

https://doi.org/10.21512/comtech.v1i2.2557

Keywords:

Game 3D, XNA, WiiMote Library

Abstract

The article explains about building a 3D based computer with XNA game engine and WiiMote technology as the controller or in other words, the input device. XNA is a game engine developed by Microsoft for building 2D or 3D game purposes in Xbox console. This engine licenses are free, but not for commercial purposes. WiiMote is Nintendo Wii’s remote control. The remote can be connected to PC by bluetooth connection.

 

Dimensions

Plum Analytics

References

Ditchburn, K. (N.D.) XNA Model Collisions, diunduh dari http://www.toymaker.info/Games/XNA/

html/xna_model_collisions.html.

Lee, J. (2008) Hacking the Wii Remote, TED, http://www.youtube.com/watch?v=QgKCrGvShZs

Nintendo (2008). Consolidated Financial Highlights 2008. Diunduh dari http://www.nintendo.co.jp/ir/pdf/

/080124e.pdf.

Peek, B. (2007). Managed Library for Nintendo’s Wiimote, Channel 9 MSDN. Diunduh dari http://blogs.msdn.com/coding4fun/archive/2007/03/14/1879033.aspx

Downloads

Published

2010-12-01

Issue

Section

Articles
Abstract 255  .
PDF downloaded 169  .