Audio Visual Media Components in Educational Game for Elementary Students

Authors

  • Meilani Hartono Bina Nusantara University
  • Andri Guna Santoso Bina Nusantara University
  • Crisantus Lebu Raya Bina Nusantara University
  • Budi Yulianto Bina Nusantara University
  • Suwarno Suwarno Bina Nusantara University

DOI:

https://doi.org/10.21512/comtech.v7i4.2515

Keywords:

Education Game, Teaching Method, Audio-visual

Abstract

The purpose of this research was to review and implement interactive audio visual media used in an educational game to improve elementary students’ interest in learning mathematics. The game was developed for desktop platform. The art of the game was set as 2D cartoon art with animation and audio in order to make students more interest. There were four mini games developed based on the researches on mathematics study. Development method used was Multimedia Development Life Cycle (MDLC) that consists of requirement, design, development, testing, and implementation phase. Data collection methods used are questionnaire, literature study, and interview. The conclusion is elementary students interest with educational game that has fun and active (moving) objects, with fast tempo of music, and carefree color like blue. This educational game is hoped to be an alternative teaching tool combined with conventional teaching method.
Dimensions

Plum Analytics

Author Biographies

Meilani Hartono, Bina Nusantara University

Primary School Teacher Education Department

Andri Guna Santoso, Bina Nusantara University

School of Computer Science

Crisantus Lebu Raya, Bina Nusantara University

School of Computer Science

Budi Yulianto, Bina Nusantara University

School of Computer Science

Suwarno Suwarno, Bina Nusantara University

Primary School Teacher Education Department

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Published

2016-12-31

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