MOTION GRAPHICS: AN ENTERTAINING AND ACCESSIBLE LEARNING MEDIA FOR THE STUDENTS

Authors

  • Yella Dezas Perdani Universitas Bina Nusantara

DOI:

https://doi.org/10.21512/seeij.v8i1.10911

Keywords:

technology, video-based learning, motion graphics learning

Abstract

In the Covid-19 pandemic, teachers and students must continue learning at home online. Online learning requires teachers to be more selective and creative in preparing teaching materials, including learning media. Learning media must be informative, contain all the material to be taught, and be interesting so students are interested in learning. One of the informative and interesting learning media that is currently widely used is video. Teachers must prepare videos that suit the material and students' abilities. Technology has been and is still being used on a large scale by teachers to assist teaching in the classroom. Both applications and products from these applications support the teaching and learning process and help students understand learning. One technological product currently widely used is video-based learning, and one type of VBL that can be used to create interesting learning media is Motion Graphic learning. MG is the process of designing, writing and moving images whose final product can be learning media. This Community Service Activity (PKM) is designed to educate teachers on the use of Motion Graphics as a learning medium for students. As a result, it is expected that this training will benefit teachers. 

Dimensions

Plum Analytics

References

Alamarat, Y., & AlFakrah, A. (2020). Motion graphics morphology that effects customization engagement in graphic design. Journal of Critical Reviews, 7(19), 321–330. https://doi.org/10.31838/jcr.07.19.39

Almanfaluthi, B., & Juniar. (2020). Konsep Motion Graphics Pengenalan Layang-Layang Sebagai Budaya Bangsa. Jurnal Desain, 7(2), 99–109.

Amali, L. N., Zees, N., & Suhada, S. (2020). Motion Graphic Animation Video As Alternative Learning Media. Jambura Journal of Informatics, 2(1). https://doi.org/10.37905/jji.v2i1.4640

Branch, R. M. (2009). Instructional Design. In Encyclopedia of Evolutionary Psychological Science. Springer. https://doi.org/10.1007/978-3-319-19650-3_2438

Creswell, W. J., & Creswell, J. D. (2018). Research Design: Qualitative, Quantitative and Mixed Methods Approaches. In Journal of Chemical Information and Modeling (Vol. 53, Issue 9).

Dewi, K. C., Ciptayani, P. I., Surjono, H., & Priyanto. (2019). Blended Learning: Konsep dan Implementasi. In Alpha Beta, Bandung (Issue 28). Swasta Nulus.

Efendi, Y. A., Adi, E. P., & Sulthoni. (2020). Pengembangan Media Video Animasi Motion Graphics pada Mata Pelajaran IPA Di SDN Pandanrejo 1 Kabupaten Malang. JINOTEP (Jurnal Inovasi Dan Teknologi Pembelajaran): Kajian Dan Riset Dalam Teknologi Pembelajaran, 6(2), 97–102. https://doi.org/10.17977/um031v6i22020p097

Fatmawati, E., Karmin, & Sri Sulistiyawati, R. (2018). Pengaruh Media Pembelajaran Berbasis Video Terhadap Hasil Belajar Siswa Sejarah Artikel: Influence of Video-Based Learning Media to Student Learning Outcomes. Cakrawala Jurnal Pendidikan, 12(1), 24–31. http://e-journal.upstegal.ac.id/index.php/Cakrawala

Handoko, & Waskito. (2018). Blended Learning: Konsep dan Penerapannya. In Blended Learning: Konsep dan Penerapannya (Issue April). Lembaga Pengembangan Teknologi Informasi dan Komunikasi (LPTIK) Universitas Andalas. https://doi.org/10.25077/car.64.60

Hapsari, A. S., Hanif, M., Gunarhadi, & Roemintoyo. (2019). Motion graphic animation videos to improve the learning outcomes of elementary school students. European Journal of Educational Research, 8(4), 1245–1255. https://doi.org/10.12973/eu-jer.8.4.1245

Mitrovic, A., Dimitrova, V., Lau, L., Weerasinghe, A., & Mathews, M. (2017). Supporting constructive video-based learning: Requirements elicitation from exploratory studies. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 10331 LNAI, 224–237. https://doi.org/10.1007/978-3-319-61425-0_19

Nasution, N., Jalinus, N., & Syahril. (2019). Buku Model Blended Learning (1st ed.). Unilak Press.

Perdani, Y. D. (2022). Enhancing the Students’ Grammar Comprehension by Utilizing the Video-based Instruction. In ACM International Conference Proceeding Series (Vol. 1, Issue 1). Association for Computing Machinery. https://doi.org/10.1145/3572549.3572600

Prabowo, R. W. E. (2020). Perancangan Motion Graphic Iklan Layanan Masyarakat “Waspada Terhadap Cybercrime.” DeKaVe, 1(1), 57–63. https://doi.org/10.24821/dkv.v1i1.3871

Romadonah, Eden Siti, & Maharani, I. N. (2019). Motion Graphic Sebagai Media Pembelajaran. Utile Jurnal Kependidikan, V(Nomor 2), 115–122.

Sagala, Siti Haminah. Ivan Nugraha., dan R. S. (2020). Pembuatan Motion Graphics SOP Produksi Berita sebagai Media Promosi di PT Bintang Advis Multimedia. Indonesian Journal of Science, 1(3), 152–161.

Saputra, R. D., & Wibawa, S. C. (n.d.). Studi literatur pengembangan motion graphic video studi literatur pengembangan motion graphic video sebagai tren media pembelajaran untuk meningkatkan hasil belajar rizky dias saputra pendidikan teknologi informasi , fakultas teknik , universitas negeri.

Simanjuntak, R. A., & Deli. (2020). Studi Penerapan Animasi Dan Motion Graphic Dalam Meningkatkan Kualitas Iklan Digital. Conference on Business, Social Sciences and Innovation Technology, 1.

Sukmanasa, E., Novita, L., & Majid, R. A. (2019). Use of Learning Video Media on Human and Environmental Subthema. Jhss (Journal of Humanities and Social Studies), 3(2), 72–75. https://doi.org/10.33751/jhss.v3i2.1459

Wiana, W., Syaom Barliana, M., & Riyanto, A. A. (2018). The effectiveness of using interactive multimedia based on motion graphic in concept mastering enhancement and fashion designing skill in digital format. International Journal of Emerging Technologies in Learning, 13(2), 4–20. https://doi.org/10.3991/ijet.v13i02.7830

Yahya, S. (2019). Interactive Motion Graphic of puppet beber pacitan in social media basis on video. XI(2).

Downloads

Published

2024-05-02

How to Cite

Perdani, Y. D. . (2024). MOTION GRAPHICS: AN ENTERTAINING AND ACCESSIBLE LEARNING MEDIA FOR THE STUDENTS. Social Economics and Ecology International Journal (SEEIJ), 8(1), 64-73. https://doi.org/10.21512/seeij.v8i1.10911

Issue

Section

Articles
Abstract 92  .
PDF downloaded 57  .