1.
Praka YS, Prameswari CRT, Wahyuni N, Maria A. Implementation of a Pathfinding-Based Intelligent Agent for Enemy Behavior in the "Run to BIPOL" Maze Tournament Game. JGGAG [Internet]. 2026 Aug. 30 [cited 2026 Sep. 3];11(2):38-45. Available from: https://journal.binus.ac.id/index.php/jggag/article/view/16155