RIZQI ALVIAN, Muhammad Bagus; BUKHORI, Saiful; FURQON, Muhammad ‘Ariful. Implementation of Finite State Machine to Determine The Behaviour of Non-Playabale Character in Leadership Simulation Game. Journal of Games, Game Art, and Gamification, [S. l.], v. 9, n. 1, p. 11–21, 2024. DOI: 10.21512/jggag.v9i1.10894. Disponível em: https://journal.binus.ac.id/index.php/jggag/article/view/10894. Acesso em: 6 jun. 2026.