KARLNA, Nia; UTOYO, Arsa Widitiarsa; SAPTAPUTRA, Emmanuel Himawan. Gamification Analysis for Motivation and Engagement Using Running Apps . Journal of Games, Game Art, and Gamification, [S. l.], v. 4, n. 1, 2021. DOI: 10.21512/jggag.v4i1.7459. Disponível em: https://journal.binus.ac.id/index.php/jggag/article/view/7459. Acesso em: 1 sep. 2026.