TRUSOVA, Polina. The Effect of Gamified Teamwork on Business-related Idea Generation. Journal of Games, Game Art, and Gamification, [S. l.], v. 3, n. 1, p. 21–29, 2021. DOI: 10.21512/jggag.v3i1.7232. Disponível em: https://journal.binus.ac.id/index.php/jggag/article/view/7232. Acesso em: 1 sep. 2026.