YUDA PRIYANGGA, Raka; SALEHUDIN, Imam. Engagement and Consumption Behavior in Gacha Games: A PLS-SEM Study on Generation Z in Indonesia. Journal of Games, Game Art, and Gamification, [S. l.], v. 10, n. 2, p. 65–73, 2025. DOI: 10.21512/jggag.v10i2.13115. Disponível em: https://journal.binus.ac.id/index.php/jggag/article/view/13115. Acesso em: 2 sep. 2026.