LUKITASARI, Evelyne Henny; MUSSLIFAH, Anniez Rachmawati. Inclusive Game-Based Learning with Design Thinking for Vocational Slow Learner Students. Humaniora: Journal of Indonesia Culture and Society, [S. l.], v. 17, n. 1, p. 87–97, 2026. DOI: 10.21512/humaniora.v17i1.14083. Disponível em: https://journal.binus.ac.id/index.php/humaniora/article/view/14083. Acesso em: 1 sep. 2026.