ARIFIN, Y.; MARTIN, M.; RYAN, R.; DRATAMA, R. Gamification for the Ancient Kingdom of Nusantara with User-Centered Design Approach. ComTech: Computer, Mathematics and Engineering Applications, [S. l.], v. 9, n. 1, p. 9-14, 2018. DOI: 10.21512/comtech.v9i1.4171. Disponível em: https://journal.binus.ac.id/index.php/comtech/article/view/4171. Acesso em: 27 mar. 2025.