ARIFIN, Yulyani; MARTIN, Martin; RYAN, Ryan; DRATAMA, Ryan. Gamification for the Ancient Kingdom of Nusantara with User-Centered Design Approach. ComTech: Computer, Mathematics and Engineering Applications, [S. l.], v. 9, n. 1, p. 9–14, 2018. DOI: 10.21512/comtech.v9i1.4171. Disponível em: https://journal.binus.ac.id/index.php/comtech/article/view/4171. Acesso em: 23 may. 2025.