STEFANY, S. THE EFFECT OF MOTIVATION ON PURCHASING INTENTION OF ONLINE GAMES AND VIRTUAL ITEMS PROVIDED BY ONLINE GAME PROVIDER. CommIT (Communication and Information Technology) Journal, [S. l.], v. 8, n. 1, p. 22-27, 2014. DOI: 10.21512/commit.v8i1.592. Disponível em: https://journal.binus.ac.id/index.php/commit/article/view/592. Acesso em: 13 mar. 2025.